John,
Freakin interesting concept there. I'll have to give that a try...seems I've heard that some pro's run laps in their head, never heard of it with the stopwatch touch though, cool idea.
People laugh but I play a LOT of motorcycle racing video games. I'm totally convinced that it helps a tremendously. It does nothing for balance or the tactil sensations of riding a bike. It does a huge amount for timing, line choice, and organizing your brake markers, accleration and shift points. No they are not same points I use in real life but it acustoms you to organizing them in your head. I get so submersed in the games that my hair stands up when I crash, it literally scares me. They've got the track maps down do the bumps, transitions and slippery paint. When I race a Laguna I carry the front, slide the rear and shift at the same points I see them doing on TV...pretty amazing.
If classroom time and personal reflection are good for your skill, a good racing simulation is even better.
JohnnyB
Edited by - jbranson on Oct 25 2004 3:30:30 PM
Freakin interesting concept there. I'll have to give that a try...seems I've heard that some pro's run laps in their head, never heard of it with the stopwatch touch though, cool idea.
People laugh but I play a LOT of motorcycle racing video games. I'm totally convinced that it helps a tremendously. It does nothing for balance or the tactil sensations of riding a bike. It does a huge amount for timing, line choice, and organizing your brake markers, accleration and shift points. No they are not same points I use in real life but it acustoms you to organizing them in your head. I get so submersed in the games that my hair stands up when I crash, it literally scares me. They've got the track maps down do the bumps, transitions and slippery paint. When I race a Laguna I carry the front, slide the rear and shift at the same points I see them doing on TV...pretty amazing.
If classroom time and personal reflection are good for your skill, a good racing simulation is even better.
JohnnyB
Edited by - jbranson on Oct 25 2004 3:30:30 PM